Viewing a single comment thread. View all comments

dontvisitmyintentions wrote

On the other hand, there are a perplexing number of Starlink beta-testers signing up for the service in urban and suburban counties with potentially better options, like Chicago, Seattle, and Minneapolis. Other ISPs should be able to serve those areas without the expense of shooting satellites into the sky.

Local ISPs are vulnerable to local power outages and land prices, unlike all-satellite internet. And I've heard people for years quote phone data bills exceeding their $100/mo fee.

PC Mag authors are easily perplexed, since they got rid of all the knowledgeable contributors a few years ago.

2

smartypants wrote (edited )

Demos and trials in youtube videos of latency, speed, and cost for north america almost made me want to try starlink too!!!! I have have multiple hardwired and cell paths already!

Did you see how fast starlink is? watch the linus tech tip demo or other demos.

https://linustechtips.com/topic/1304101-gaming-on-starlink/

HOLY COW!!

If you are in a mountain valley, the ONLY radio you can use to get on internet is UPWARD not low angle, and a that latitude washington state needs starlink in valleys

in kentucky and tennesee , I predict they will also pick up a shitload of users by word of mouth. hard to even get fast cell packets

my only complaint about some of these satellite systems is the ACK before a packet arrives in some designs being sent for a packet that never technically arrived, but optical long haul networks between nations do that too.. allowing for photons to be in transit across an ocean up to 15 fake ACKS ahead.

I say its retarded because an ACK should be an ACK not a expectation based on traffic flow.

But in the year 2000 it was noted :

10,000 miles away with 80 msec latency and 160 msec roundtrip time. At 1Gb speed, there are 8MB of data on route to a destination in 80 msec before the destination even has a chance to send its very first ACK back

8 megabytes of photons trapped in the cable, even if zero hops. This is the same problem with satellites... but in this starlink its 130 megabytes in transit before the first ACK... so the greasy fuckers hack all the TCPIP streaming window protocols to pre-ACK. and ACK packets that have not really ever arrived!!!!!!!!!!!

in most protocols its up to 15 packets, but I bet this starlink has more generous hacks. It also means that ping tests need to be cryptographic computational twoway handshakes then divided by two , to get real latency.

The video link I gave shows overhead satellites giving 27 millisecond latency for gamers... I assume its legit. but

HOLY COW!

Of course, it need not be said, that SLIDING WINDOWS allow for zero ( 0 , none nada zilch) fake ACKS in any network, and back off when a router buffer overflows enroute

https://www.omnisecu.com/tcpip/tcp-sliding-window.php

i just think that its amusing that so many deviant hacks to subvert TCPIP windows exists.

4