The Department of Homeland Security has awarded a $699,763 grant to terrorism and security researchers to study the cross section of extremism and gaming.
“Over the past decade, video games have increasingly become focal points of social activity and identity creation for adolescents and young adults. Relationships made and fostered within game ecosystems routinely cross over into the real world and are impactful parts of local communities,” the grant announcement on the DHS website said. “Correspondingly, extremists have used video games and targeted video game communities for activities ranging from propaganda creation to terrorist mobilization and training.”
spektor wrote
I think if they examine the relationship between game developers and "extremism" developed in certain games, they will discover that some gaming companies are more likely to produce games that correlate to this kind of activity.